<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/css" href="/feed/bypass/styles/feed.css" media="screen"?>
<?xml-stylesheet type="text/xsl" href="/feed/bypass/styles/feed.xsl"?>
<rss version="2.0"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">

	<channel>
	  <!-- main channel info -->
        <title>Teleport Free Zone? (CZ Spoiler Included)</title>
        <link>http://piedpiperpublishing.yuku.com/topic/2579/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html</link>
        <description>
        <![CDATA[ Rob (or anybody else who was there), a few facts came together recently. Was teleport blocked in the Greyhawk Dungeons? Certain areas?

Erac, who I think was a spell caster high enough level to teleport out when he got trapped didn&#39;t, and died.

Players have mentioned that they saved their wishes to use when they were trapped/lost in the dungeons.

Teleport and dimension door do not work in the CZ dungeons. ]]>
        </description>

		<!-- optional elements -->
		<language>en-us</language>
		<copyright>Copyright 2006, Yuku</copyright>
		<managingEditor>feeds@yuku.com (FeedMaster)</managingEditor>
		<webMaster>webmaster@yuku.com (WebMaster)</webMaster>
		<!-- note: dates need to be RFC 822 formated "Sat, 07 Sep 2002 00:00:01 GMT" -->
		<pubDate>Sun, 21 Dec 2008 09:12:48 GMT</pubDate>
		<lastBuildDate>Fri, 23 Jan 2009 12:37:31 GMT</lastBuildDate>
		<generator>Yuku Feeds 1.0</generator>
		<docs>http://blogs.law.harvard.edu/tech/rss</docs>
		<!-- <cloud domain="rpc.yuku.com" port="80" path="/RPC2" registerProcedure="pingMe" protocol="soap"/>-->
		<ttl>60</ttl>
		<!-- feed image -->
		<image>
			<title>Yuku</title>
			<url>http://static.yuku.com//feed/bypass/images/button-yuku.png</url>
			<link>http://piedpiperpublishing.yuku.com/topic/2579/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html</link>
			<description>Yuku - free hosted forums and profiles</description>
			<width>88</width>
			<height>31</height>
		</image>
		<rating>
		{pics-1.1 &quot;http://www.icra.org/ratingsv02.html&quot; l gen true for &quot;http://yuku.com&quot; r (nz 1 vz 1 lz 1 oz 1 cz 1 ) &quot;http://www.rsac.org/ratingsv01.html&quot; l gen true for &quot;http://yuku.com&quot; r (n 0 s 0 v 0 l 0 ))
		</rating>
		<textInput>
			<title>Search</title>
			<description>Search Domain</description>
			<name>q</name>
			<link>http://yuku.com/search/direct/</link>
		</textInput>
		<!-- skip
		<skipHours>
			<hour>23</hour>
		</skipHours>
		<skipDays>
			<day>Monday</day>
			<day>Wednesday</day>
			<day>Friday</day>
		</skipDays>-->
		<!-- extensions -->


		<!-- channel items -->
		<!-- descriptions should be shorter than 500 char to be polite -->
		<!-- html shoud be stripped or escaped -->
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30609/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30609</link>
			<description><![CDATA[ Rob&#39;s comments mirror my thoughts. I take it, but I&#39;m not poofing all over the place, just for emergencies, and very rarely I&#39;ve used it to sneak
treasure past toll collectors. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (SWGregg)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30609</guid>
			<pubDate>Fri, 23 Jan 2009 12:37:31 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30608/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30608</link>
			<description><![CDATA[ Well, IMHO, you take the chances befitting the circumstances in using the spell.  If it is used in low risk situations, like, &quot;Just&quot; teleporting out
of an area, well, then yes, repeated use in that manner would run growing risks of the &quot;nasty&quot; materialization inside of whatever.  If it&#39;s used
in near defeat-death situations then therein do I see one of its most useful applications in avoiding the inevitable Do or Die (anyway).
<br>
<br>
Thanks for the welcome back, Sir... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (The Pied PiperRJK)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30608</guid>
			<pubDate>Fri, 23 Jan 2009 12:02:34 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30601/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30601</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">SWGregg wrote:</strong>
  <hr>
  When I play a magic-user, which is often, teleport is always the first 5th level spell I take, and I write teleport scrolls for my spell casting henchmen
  too. It kind of bums the rest of the party out though when they know you&#39;ve finally gained the ability to cast cone of cold, cloudkill, conjure
  elemental, hold monster, etc. and you take the spell that just transports you to safety if things get bad.... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Sir Clarence)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30601</guid>
			<pubDate>Fri, 23 Jan 2009 00:27:19 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30597/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30597</link>
			<description><![CDATA[ An escape route is always the first thing I think of, but rarely have I managed to get a wizard to high enough levels to get that particualr spell. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Clangador)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30597</guid>
			<pubDate>Thu, 22 Jan 2009 20:11:21 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30596/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30596</link>
			<description><![CDATA[ When I play a magic-user, which is often, teleport is always the first 5th level spell I take, and I write teleport scrolls for my spell casting henchmen too.
It kind of bums the rest of the party out though when they know you&#39;ve finally gained the ability to cast cone of cold, cloudkill, conjure elemental, hold
monster, etc. and you take the spell that just transports you to safety if things get bad. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (SWGregg)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30596</guid>
			<pubDate>Thu, 22 Jan 2009 18:59:36 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30594/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30594</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">Deogolfenchanter wrote:</strong>
  <hr>
  Hi Rob!
  <br>
  <br>
  Great to see you back!!
  <br>
  <br>
  I think most of us in the party were in the 4-6th level range, so we didn&#39;t have that spell available to us. As to why Ernie never tried to teleport, I
  don&#39;t know. I guess I&#39;ll ask in March at GaryCon I. As far as I know there was only one way to teleport out - which we figured out after some time.
  If there was another way out,... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (The Pied PiperRJK)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30594</guid>
			<pubDate>Thu, 22 Jan 2009 17:58:35 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30591/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30591</link>
			<description><![CDATA[ Remembering a bit more now, I believe Erac was a warlock when he perished. One level shy of being able to cast teleport.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (SWGregg)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30591</guid>
			<pubDate>Wed, 21 Jan 2009 21:11:54 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30589/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30589</link>
			<description><![CDATA[ Hi Rob!
<br>
<br>
Great to see you back!!
<br>
<br>
I think most of us in the party were in the 4-6th level range, so we didn&#39;t have that spell available to us. As to why Ernie never tried to teleport, I
don&#39;t know. I guess I&#39;ll ask in March at GaryCon I. As far as I know there was only one way to teleport out - which we figured out after some time. If
there was another way out, Gary never said (Yeah, right. Like he was going to ever reveal a secret like that!). ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Deogolfenchanter)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30589</guid>
			<pubDate>Wed, 21 Jan 2009 18:10:06 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30588/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30588</link>
			<description><![CDATA[ Greyhawk had a few &quot;teleport&quot; freeze zones--any of the special levels (Dirdir Hunting Grounds, Horsing Around, Isle of the Ape (at least in the
castle, not sure how that was handled in WG6 by EGG, and don&#39;t have a copy handy to reference); also EGG&#39;s rendition of Alice in Wonderland for the
game (again, not sure how it was handled in EX 1 &amp; 2, if at all).  My Asgard level is notable for this (oops, puny human magic), Bottle City (of course),
The Stalk, Formalhaut (yes,... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (The Pied PiperRJK)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30588</guid>
			<pubDate>Wed, 21 Jan 2009 17:54:15 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30567/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30567</link>
			<description><![CDATA[ I remember our adventuring group being trapped on sub-level and there was only one way out - which Gary would let me write about on the DF fourm. Although,
I&#39;m sure there are a few here who know the answer to getting out! <img height="15" src="http://www.ezboard.com/images/emoticons/wink.gif" width="15" alt="image">

<p>Of course, we never teleported anywhere. We usually ran like hell!! <img height="15" src="http://www.ezboard.com/images/emoticons/laugh.gif" width="15" alt="image">
<br></p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Deogolfenchanter)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30567</guid>
			<pubDate>Fri, 26 Dec 2008 08:10:49 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30564/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30564</link>
			<description><![CDATA[ Teleport wasn&#39;t even a spell in the early game.
<br>
<br>
When it was entered into the game it was considered very powerful, and therefore dangerous.
<br>
<br>
Having a secure place to teleport was far less likely in Greyhawk, since property wasn&#39;t by simple purchase like in a capitalist world, but depended on
suffocating factors, like social status. You&#39;ll recall that your abode was achieved at a certain level, where, rules wise, people would be awed by you and
follow you and the... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Othlinden)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30564</guid>
			<pubDate>Mon, 22 Dec 2008 12:53:00 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30563/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30563</link>
			<description><![CDATA[ The original? I don&#39;t know, just wondering based on a few bits.
<br>
CZ? The effect is listed in the UW text. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (SWGregg)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30563</guid>
			<pubDate>Mon, 22 Dec 2008 04:38:01 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/reply/30562/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html#reply-30562</link>
			<description><![CDATA[ Interesting, Scott---I hadn&#39;t heard that, although I&#39;m sure that there are at least areas in the Castle that wouldn&#39;t allow transporation magic.
Are you saying that the whole Castle in its entirety (dungeons and castle) wouldn&#39;t allow ddoor, teleport, etc.? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (grodog)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/sreply/30562</guid>
			<pubDate>Sun, 21 Dec 2008 19:10:26 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Teleport Free Zone? (CZ Spoiler Included) ]]></title>
			<link>http://piedpiperpublishing.yuku.com/topic/2579/t/Teleport-Free-Zone-CZ-Spoiler-Included-.html</link>
			<description><![CDATA[ <p>Rob (or anybody else who was there), a few facts came together recently. Was teleport blocked in the Greyhawk Dungeons? Certain areas?
<br>
Erac, who I think was a spell caster high enough level to teleport out when he got trapped didn&#39;t, and died.
<br>
Players have mentioned that they saved their wishes to use when they were trapped/lost in the dungeons.
<br>
Teleport and dimension door do not work in the CZ dungeons.</p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (SWGregg)</author>
			<guid isPermaLink="true">http://piedpiperpublishing.yuku.com/topic/2579</guid>
			<pubDate>Sun, 21 Dec 2008 09:12:48 GMT</pubDate>
			<!-- extensions -->

		</item>
    <!-- end items -->

  </channel>
</rss>